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Hourglass Time Control

github.com/ornicar/lila/issues/317

I looked at this code before but lost confidence of completing it, changing the clock code is scary too.

I never played hourglass or on shredder, care to enlighten us of the issues with it there?
I've always found hourglass time controls to be interesting.

In theory, I imagine it should be fairly simple to implement, since it would effectively just be a dynamic increment, where the increment you receive is equal to your opponent's thinking time the previous move.

Were I at all comfortable with scala I might try my hand at it.
#3: It only lets you choose 1 min hourglass; I would love to chose between 1 min, 1.5 min, or maybe even 5 min hourglass time controls.

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