lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/CF8wA6HQ"] [Date "2019.03.03"] [White "Larenoth"] [Black "Octavio10"] [Result "0-1"] [UTCDate "2019.03.03"] [UTCTime "22:23:41"] [WhiteElo "1171"] [BlackElo "1144"] [WhiteRatingDiff "-17"] [BlackRatingDiff "+28"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 e6?? { (Mate in 15 → 1.36) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxd8 Kxd8 4. Qd2 Bb4 5. Qxb4 b5 6. Qxb5 Na6? { (1.18 → 2.47) Mistake. Ne7 was best. } (6... Ne7) 7. Qxa6 Bxa6 8. c4 Bxc4 9. dxc4 d5?? { (1.44 → 6.07) Blunder. Rc8 was best. } (9... Rc8 10. Nc3) 10. cxd5 exd5 11. e4 dxe4 12. Bd3 exd3 13. Ne2? { (5.04 → 2.99) Mistake. f4 was best. } (13. f4 Ne7) 13... dxe2 14. Kxe2 Ne7 15. Kf3?? { (2.73 → 0.29) Blunder. h4 was best. } (15. h4 Nc8 16. Nd2 Ke7 17. Rh3 Ke6 18. Kd3 Kf6 19. f4 Kg7 20. Nc4 Kh6 21. Nb6 cxb6) 15... f6?? { (0.29 → 2.72) Blunder. c5 was best. } (15... c5 16. Ke2) 16. Ke4?? { (2.72 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } (16. Ke2 Nf5) 16... Nd5?? { (Mate in 8 → 5.27) Lost forced checkmate sequence. Nf5 was best. } (16... Nf5 17. Kxf5 Re8 18. Kxf6 Re6 19. Kxe6 Kd7 20. Kxd7 h5 21. Kxc7 Rb8 22. Kxb8 h4 23. Kxa7) 17. Kxd5 c6?? { (5.55 → Mate in 15) Checkmate is now unavoidable. Kd7 was best. } (17... Kd7 18. Kd4) 18. Kxc6 Kc7? { (8.59 → Mate in 9) Checkmate is now unavoidable. Kc8 was best. } (18... Kc8 19. Kc5 Kc7 20. Nd2 Kc6 21. Kxc6 Rae8 22. Rae1 Rxe1 23. Rxe1 Re8 24. Rxe8 f5 25. h4) 19. Kxc7 Rac8 20. Kxc8 Rxc8 21. Rc1 Rxc1 22. Nc3 Rxc3 23. bxc3 h6 24. Rb1 a5 25. Rb6?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. c4 was best. } (25. c4 a4 26. c5 h5 27. g4 hxg4 28. h3 gxh3 29. c6 f5 30. c7 f4 31. c8=R h2) 25... a4 26. Rxf6 a3 27. Rxh6# { Game ends by variant rule. } 0-1