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[Event "Antichess Revolution #2"] [Site "https://lichess.org/wbrnNMrc"] [Date "2023.01.14"] [White "DPetr1960"] [Black "Alexandr_59"] [Result "0-1"] [UTCDate "2023.01.14"] [UTCTime "13:18:04"] [WhiteElo "1441"] [BlackElo "1509"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+26"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 Bxg2 4. Bxe8 Bxh1 5. Bxf7 Qxd2 6. Bxg8?? { (5.03 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qf3 Nd7) 6... Rxg8 7. Bxd2 Bf3?? { (Mate in 10 → 3.39) Lost forced checkmate sequence. h5 was best. } (7... h5 8. Qxh5 Bd5 9. Qxd5 g6 10. Qxa8 e5 11. Qxb8 Be7 12. Qxc7) 8. Nxf3?? { (3.39 → Mate in 9) Checkmate is now unavoidable. Qxf3 was best. } (8. Qxf3 Nd7 9. Qxf8 Nxf8 10. c4 Rh8 11. Nc3 Rc8 12. a4 Re8) 8... e5 9. Nxe5 Nc6 10. Nxc6 Rb8?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Re8 was best. } (10... Re8 11. Nxa7 Rxe3 12. Bxe3 c6 13. Nxc6 h5 14. Qxh5 g5 15. Bxg5 Rxg5 16. Qxg5 Bb4 17. Nxb4#) 11. Nxb8?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Nxa7 was best. } (11. Nxa7 Rxb2 12. Bb4 Rxb1 13. Bxf8 Rxa1 14. Qxa1 Rxf8 15. Qxg7 Rxf2 16. Kxf2 h5 17. Qxc7 h4) 11... a6 12. Nxa6 Bc5 13. Nxc5 Rf8?? { (Mate in 3 → 9.86) Lost forced checkmate sequence. h5 was best. } (13... h5 14. Qxh5 Rh8 15. Qxh8 c6 16. Qxg7#) 14. Qf3 Rxf3 15. h3 Rxe3 16. fxe3 g6 17. Nc3 h6 18. Kf2 h5 19. Rd1 c6 20. Nd5? { (Mate in 11 → 7.36) Lost forced checkmate sequence. Rf1 was best. } (20. Rf1 h4 21. Kg3 hxg3 22. Rf2 gxf2 23. Be1 fxe1=B 24. b3 Bxc3 25. b4 Bxb4 26. h4 Bxc5) 20... cxd5 21. Ne4 dxe4 22. Kf3?? { (Mate in 12 → 2.99) Lost forced checkmate sequence. h4 was best. } (22. h4 g5 23. hxg5 h4 24. Bc3 h3 25. Rg1 h2 26. Ke1 hxg1=K 27. Kf2 Kxf2 28. a3 Kxe3) 22... exf3 23. e4?? { (2.80 → Mate in 3) Checkmate is now unavoidable. a4 was best. } (23. a4 g5) 23... g5 24. Bxg5 h4 25. Bxh4 f2 26. Bxf2# { Game ends by variant rule. } 0-1