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[Event "Rated King of the Hill game"] [Site "https://lichess.org/Bso441I3"] [Date "2024.04.18"] [White "ricky8632200"] [Black "Ford_Crown_Vic"] [Result "0-1"] [UTCDate "2024.04.18"] [UTCTime "03:10:21"] [WhiteElo "2421"] [BlackElo "2105"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+10"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Zukertort Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5 2. Nf3 { D02 Queen's Pawn Game: Zukertort Variation } e5?! { (0.53 → 1.59) Inaccuracy. Bf5 was best. } (2... Bf5 3. e3 e6 4. Bd3 Nf6 5. Bxf5 exf5 6. c4 Nc6 7. Ke2 dxc4 8. Qc2 g6 9. b3) 3. dxe5 f6 4. c4?! { (2.17 → 1.45) Inaccuracy. Nc3 was best. } (4. Nc3 fxe5) 4... fxe5?! { (1.45 → 2.45) Inaccuracy. d4 was best. } (4... d4) 5. cxd5 e4?! { (2.61 → 3.35) Inaccuracy. Nf6 was best. } (5... Nf6 6. Nc3 c6 7. e4 cxd5 8. exd5 Bd6 9. Bc4 Ke7 10. Bg5 h6 11. Be3 Bg4 12. h3) 6. Ne5?? { (3.35 → 1.11) Blunder. Qa4+ was best. } (6. Qa4+ c6) 6... Nf6 7. Nc3 Bb4?? { (1.48 → 4.15) Blunder. c6 was best. } (7... c6 8. Bg5) 8. Bf4?? { (4.15 → -0.08) Blunder. Qa4+ was best. } (8. Qa4+) 8... Bxc3+?? { (-0.08 → 1.82) Blunder. Qxd5 was best. } (8... Qxd5) 9. bxc3 Qxd5?? { (2.13 → 6.85) Blunder. Nbd7 was best. } (9... Nbd7 10. Nxd7) 10. e3?? { (6.85 → 0.00) Blunder. Qxd5 was best. } (10. Qxd5 Nxd5) 10... Qxd1+ 11. Rxd1 Ke7 12. Bc4? { (-0.16 → -1.61) Mistake. c4 was best. } (12. c4 Nbd7) 12... Be6 13. Bb3?? { (-1.41 → -4.02) Blunder. Be2 was best. } (13. Be2) 13... Bxb3 14. axb3 Nc6?! { (-3.61 → -2.73) Inaccuracy. Na6 was best. } (14... Na6 15. c4 Ke6 16. Ke2 Rad8 17. f3 Nc5 18. Ng4 Nxg4 19. fxg4 Rhf8 20. Rxd8 Rxd8 21. Rd1) 15. Nc4?? { (-2.73 → -10.23) Blunder. Nxc6+ was best. } (15. Nxc6+ bxc6) 15... Rad8 16. Ke2 Rd3 17. Rxd3?! { (-7.26 → -13.37) Inaccuracy. f3 was best. } (17. f3 Rhd8) 17... exd3+ 18. Kxd3 Ke6 19. e4 Rd8+ 20. Ke3 Nd5+ 21. Kf3 Nxf4 22. Kxf4 g5+ 23. Ke3?! { (-13.77 → Mate in 5) Checkmate is now unavoidable. Kxg5 was best. } (23. Kxg5 b5) 23... b5?! { (Mate in 5 → -19.62) Lost forced checkmate sequence. Ne5 was best. } (23... Ne5 24. Nd6 Rxd6 25. f4 gxf4+ 26. Kxf4 Nd3+ 27. Kf3 Ke5#) 24. f4?! { (-19.62 → Mate in 4) Checkmate is now unavoidable. g3 was best. } (24. g3 Rd3+) 24... bxc4?! { (Mate in 4 → -17.62) Lost forced checkmate sequence. gxf4+ was best. } (24... gxf4+ 25. Kxf4 bxc4 26. g3 Rf8+ 27. Kg4 Ke5#) 25. bxc4?! { (-17.62 → Mate in 3) Checkmate is now unavoidable. g3 was best. } (25. g3 Ne5) 25... gxf4+ 26. Kxf4 Rf8+ 27. Ke3 Ke5# { Game ends by variant rule. } 0-1